Finally, all works of v0.46 was done now.
After fix some issues with the beta users feedback it will release.
The v0.46 include some new major features:
Runtime CollsionComponent can create collider pre bone or pre animation.
Animation Editor support FK/IK to make create character animation easy.
Sprites will not reference anothers in the same group.
Sprites and clips can be loading/unloading properly in runtime.
And, new EasyMotion2D work in progress now.
A new sprite renderering implement is very fast. It can support 1000+ sprites with simple animation running 30FPS+ on a iPod touch4.





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