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EasyMotion2D v0.46 release in next week.

Published on March 4th, 2012 by in EasyMotion2D

Finally, all works of v0.46 was done now.

After fix some issues with the beta users feedback it will release.

The v0.46 include some new major features:

Runtime CollsionComponent can create collider pre bone or pre animation.

Animation Editor support FK/IK  to make create character animation easy.

Sprites will not reference anothers in the same group.

Sprites and clips can be loading/unloading properly in runtime.

FK/IK Preview

 

And,  new EasyMotion2D work in progress now.

A new sprite renderering implement is very fast. It can support 1000+ sprites with simple animation running 30FPS+ on a iPod touch4.

1024 Sprites running 30FPS+

 

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